Software Engineer | Xbox | SpaceX | PlayStation | VMware ---
Stuff I worked on: OpenXR, Virtual Desktop, PlayStation 4, PSVR, Falcon 9, Crew Dragon
- Seattle, Washington, United States
Highlights
- Pro
Pinned Loading
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VirtualDesktop-OpenXR
VirtualDesktop-OpenXR PublicAn implementation of the OpenXR standard for Virtual Desktop
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OpenXR-Toolkit
OpenXR-Toolkit PublicA collection of useful features to customize and improve existing OpenXR applications.
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Oasis-Driver-for-Windows-Mixed-Reality
Oasis-Driver-for-Windows-Mixed-Reality PublicAn issue tracker for the Oasis Driver for Windows Mixed Reality.
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Quad-Views-Foveated
Quad-Views-Foveated PublicAn OpenXR API layer to emulate quad views and foveated rendering support on many headsets.
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Pimax-OpenXR
Pimax-OpenXR PublicPimaxXR: an unofficial implementation of the OpenXR standard for Pimax headsets.
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PimaxMagic4All
PimaxMagic4All PublicAn adapter to make Pimax Foveated Rendering ("LibMagic") work on other headsets.
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