Nuke: storing attributes in separated knobs with backward compatibility#438
Nuke: storing attributes in separated knobs with backward compatibility#438jakubjezek001 wants to merge 61 commits intogetavalon:masterfrom
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have resolved all Hound-bot issues but it seems it is still not happy with something.. I am not sure what is the issue.. |
davidlatwe
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Sorry for the delay, just spot a few more issues that might need to be discussed. :)
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@davidlatwe any status update on your end on testing this? @jezscha according to Github there seems to be a conflict on |
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Just started an hour ago ! Still trying to get things to work, Avalon + Nuke day 1. |
Hi @BigRoy I cannot see any other conflict. Where is it? |
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Haha, I solved the conflict yesterday for testing on my end. 😬 |
great! ;) thanks |
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After take a deeper look into this PR and have a go on those new functions, although they could work but I think some of them are misplaced at the very first beginning. I think Because to me, Next, Since the name "imprint", did not give a hint that it's working on a specific goal but to imprint any kind of data into node. But what has been implemented was only for writing Avalon related data at the end. Now, I am not sure that we should merge this at the moment (sorry). I could, because at least I can confirm that nothing is broken here. But we should not, because there are things we need to refactor in prior (those mentioned above). 🚧 What I have in mind for now is to start a couple of PRs for shipping concepts from this PR piece by piece. What do you guys think ? |
backward compatible for those who used previously `ak:`
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Hi David, thank you very much for your time to look into it! Please read bellow my comments.
Good point, will move it into
We will look into it with @mkolar and make it more consistent with Maya
Yes. Also I am thinking to even move
Not sure exactly what do you mean with: ut what has been implemented was only for writing Avalon related data at the end.
Again, we will look into it with @mkolar next week and for sure will split it into several PR and push them separately - this PR has got too big already. |
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I guess this could be closed.. All of changes here were rewritten by @davidlatwe. |
What's changed?
frameStart/EndandresolutionWidth/Height