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docs: Add console with backtick on flame_console example#3743

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luanpotter merged 2 commits intomainfrom
luan.terminal-backtick
Oct 6, 2025
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docs: Add console with backtick on flame_console example#3743
luanpotter merged 2 commits intomainfrom
luan.terminal-backtick

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Description

Add console with backtick on flame_console example

This makes the example a bit more ergonomic to test changes to the console by providing a key bind, backtick, for the console. This is also much more in line with how actual games would use this feature instead of a FAB (for example, on Bethesda games and many others, backtick brings up the console), and in particular will teach how to properly propagate events so both in-game keyboard handling and the console keyboard handlers can co-exist.

Checklist

  • I have followed the Contributor Guide when preparing my PR.
  • I have updated/added tests for ALL new/updated/fixed functionality.
  • I have updated/added relevant documentation in docs and added dartdoc comments with ///.
  • I have updated/added relevant examples in examples or docs.

Breaking Change?

  • Yes, this PR is a breaking change.
  • No, this PR is not a breaking change.

@luanpotter luanpotter requested a review from a team October 5, 2025 19:11
@spydon spydon changed the title feat: Add console with backtick on flame_console example docs: Add console with backtick on flame_console example Oct 5, 2025
@luanpotter luanpotter enabled auto-merge (squash) October 6, 2025 12:49
@luanpotter luanpotter merged commit 8534a55 into main Oct 6, 2025
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@luanpotter luanpotter deleted the luan.terminal-backtick branch October 6, 2025 12:50
nickf2k pushed a commit to nickf2k/flame that referenced this pull request Nov 16, 2025
…e#3743)

Add console with backtick on flame_console example

This makes the example a bit more ergonomic to test changes to the
console by providing a key bind, backtick, for the console. This is also
much more in line with how actual games would use this feature instead
of a FAB (for example, on Bethesda games and many others, backtick
brings up the console), and in particular will teach how to properly
propagate events so both in-game keyboard handling _and_ the console
keyboard handlers can co-exist.
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