Fix duplicated assets in official build#89188
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akoeplinger merged 1 commit intodotnet:mainfrom Jul 19, 2023
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The additional osx-x64 and osx-arm64 legs added for NativeAOT in dotnet#89018 caused the `runtime.osx-*.Microsoft.DotNet.ILCompiler` and runtime.osx-*.runtime.native.System.IO.Ports` packages to be duplicated. This change makes sure we only publish them from one leg (the CoreCLR one).
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/backport to release/8.0-preview7 |
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Started backporting to release/8.0-preview7: https://github.com/dotnet/runtime/actions/runs/5601208211 |
ViktorHofer
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Jul 19, 2023
| <Import Sdk="Microsoft.Build.Traversal" Project="Sdk.props" /> | ||
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| <ItemGroup> | ||
| <ItemGroup Condition="'$(BuildNativeAOTRuntimePack)' != 'true'"> |
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I'm not exactly sure what the intention of that property was initially. Suppress both the meta package and the RID specific package? If yes, then the change looks good.
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Yes, we don't need these packages when building the runtime packs.
ViktorHofer
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Jul 19, 2023
This was referenced Jul 19, 2023
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The additional osx-x64 and osx-arm64 legs added for NativeAOT in #89018 caused the
runtime.osx-*.Microsoft.DotNet.ILCompilerand runtime.osx-*.runtime.native.System.IO.Ports` packages to be duplicated.This change makes sure we only publish them from one leg (the CoreCLR one).