Store actual signature types in CallArg and normalize to that type#69969
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jakobbotsch merged 1 commit intodotnet:mainfrom May 31, 2022
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Previously, for struct args, we would use the class handle of the argument (from the IL stack) instead of the class handle from the signature. These may sometimes differ in __Canon when inlining shared code. This change switches the class handle stored in CallArg to always be the type reported back by the EE when asking about the signature.
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Tagging subscribers to this area: @JulieLeeMSFT Issue DetailsPreviously, for struct args, we would use the class handle of the This should no longer have the positive diffs the comment talks about; those positive diffs (and more) were realized in #68986 by the removal of
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cc @dotnet/jit-contrib, some tiny diffs. |
EgorBo
approved these changes
May 30, 2022
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Previously, for struct args, we would use the class handle of the
argument (from the IL stack) instead of the class handle from the
signature. These may sometimes differ in __Canon when inlining shared
code. This change switches the class handle stored in CallArg to always
be the type reported back by the EE when asking about the signature.
This should no longer have the positive diffs the comment talks about; those positive diffs (and more) were realized in #68986 by the removal of
fgMorphCanUseLclFldForCopy.