[release/6.0-preview7] Update dependencies from dotnet/arcade#56235
Closed
dotnet-maestro[bot] wants to merge 3 commits intorelease/6.0-preview7from
Closed
[release/6.0-preview7] Update dependencies from dotnet/arcade#56235dotnet-maestro[bot] wants to merge 3 commits intorelease/6.0-preview7from
dotnet-maestro[bot] wants to merge 3 commits intorelease/6.0-preview7from
Conversation
…722.16 Microsoft.DotNet.XUnitExtensions , Microsoft.DotNet.VersionTools.Tasks , Microsoft.DotNet.Build.Tasks.Workloads , Microsoft.DotNet.Build.Tasks.TargetFramework.Sdk , Microsoft.DotNet.Build.Tasks.Packaging , Microsoft.DotNet.Build.Tasks.Installers , Microsoft.DotNet.Build.Tasks.Feed , Microsoft.DotNet.Build.Tasks.Archives , Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.ApiCompat , Microsoft.DotNet.CodeAnalysis , Microsoft.DotNet.XUnitConsoleRunner , Microsoft.DotNet.GenFacades , Microsoft.DotNet.GenAPI , Microsoft.DotNet.RemoteExecutor , Microsoft.DotNet.PackageTesting , Microsoft.DotNet.Helix.Sdk , Microsoft.DotNet.SharedFramework.Sdk From Version 6.0.0-beta.21364.3 -> To Version 6.0.0-beta.21372.16
|
I couldn't figure out the best area label to add to this PR. If you have write-permissions please help me learn by adding exactly one area label. |
Member
|
@joeloff Can you take a look at this? |
Member
|
Looks like an issue with retrieving some packages Doesn't appear to be related to the Arcade update. |
Member
|
bumping the sdk is going to need the changes from #55283 |
* Update SDK to 6.0 Preview 6 Part of #55281 * Enable COM support to work around missing symbols in tests * Update eng/testing/linker/project.csproj.template * Disable the workload targets * Disable workloads for wasm builds For in-tree builds, and tests we don't want to use workloads from dotnet being used to build these. For the projects being built on the build machine, we can disable them via `Directory.Build.props`, and wasm's InTree/LocalBuild props. But for projects that get built on helix, eg. the runtime tests, we are setting the property values as environment variables. * Fix setting envvars for disabling workloads * Another attempt to fix wasm tests In preview5, the workload manifest overrides `$(UsingBrowserRuntimeWorkload)` setting, so pass it on the command line. ``xml <PropertyGroup Condition="'$(RuntimeIdentifier)' == 'browser-wasm'"> <UsingBrowserRuntimeWorkload Condition="'$(RunAOTCompilation)' == 'true' or '$(UsingMicrosoftNETSdkBlazorWebAssembly)' != 'true'" >true</UsingBrowserRuntimeWorkload> <UsingBrowserRuntimeWorkload Condition="'$(UsingBrowserRuntimeWorkload)' == ''" >$(WasmNativeWorkload)</UsingBrowserRuntimeWorkload> </PropertyGroup> ``` * Fix host tests after upgrade to P5 In P5 we don't generate .runtimeconfig.dev.json anymore. Some tests started to fail because they relied on the .runtime.dev.json to include local nuget cache in the probing paths. I changed one of those tests to force-generate .runtimeconfig.dev.json as for the tested scenario it seems to make sense. For the other test I modified it to copy the necessary dependency into the right location instead. * Fix up reflection to private FileStatus field * Disable workload resolver for wasm.build.tests, EMSDK run * Disable workloads for wasm with MSBuildEnableWorkloadResolver=false everywhere * remove linker workaround * [wasm] Remove args unnecessary for disabling workloads * Pass MSBuildEnableWorkloadResolver property to individual trimming projects Co-authored-by: Juan Sebastian Hoyos Ayala <juhoyosa@microsoft.com> Co-authored-by: Santiago Fernandez Madero <safern@microsoft.com> Co-authored-by: Larry Ewing <lewing@microsoft.com> Co-authored-by: Ankit Jain <radical@gmail.com> Co-authored-by: vitek-karas <vitek.karas@microsoft.com> Co-authored-by: Eric Erhardt <eric.erhardt@microsoft.com> Co-authored-by: Anirudh Agnihotry <anirudhagnihotry098@gmail.com>
Member
Cherry-picked those changes. |
…79d833-2fa5-4698-848c-09459fb9dc00
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This pull request updates the following dependencies
From https://github.com/dotnet/arcade