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I took a look at the styling too by running it locally. We'll want @randyclockwork to take a pass at some point, but I think this is fine for now.
I would like to take a second pass at this where we really try to distill down the basic concepts and put them together towards the top of the document. As it stands I think the table of contents is a little verbose before getting to the core concepts:
I would love to see the table of contents look more like:
Intro
Getting Started
Quickstarts
Tutorials
Core Concepts
Databases # I think we modify this to include modules as a section
Tables
Functions
Subscriptions
AuthenticationWhere if you expand all the sections it would look like:
Intro
Getting Started
Quickstarts
React
Vue
HTML
Unity
Unreal
Godot
Rust
... etc
Tutorials
Chat App # With language selectors for all the languages
Blackholio (Unity)
Blackholio (Unreal)
Core Concepts
Databases
The Database Module
Developing databases
Building and publishing
Transactions & Atomicity # discussion about atomic transactions and what they are (could also go in Functions)
Automatic migrations # these could also go into an "Advanced usage section"
Incremental migrations # these could also go into an "Advanced usage section"
Functions
Overview
Reducers
Procedures
Views
Tables
Defining tables
Reading data
Writing data
Scheduled tables
Performance best practices
Advanced
System tables
Subscriptions
Subscribing to tables
Reducer callbacks # will become event tables
Advanced semantics # should perhaps be embedded in one of the above
Authentication
SpacetimeAuth
Clerk
Auth0
# ... etc
Other features
PostgreSQL compatibility We might at some point need deeper levels of nesting and will need UI design for that.
Originally posted by @cloutiertyler in #3877 (review)
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