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This repository was archived by the owner on Nov 14, 2024. It is now read-only.
This repository was archived by the owner on Nov 14, 2024. It is now read-only.

Colonists intervene when friends are harmed or insulted #4

@Mihokyo

Description

@Mihokyo

Français:
Mon idée serait de rajouter un trait de caractère aux colons, qui aurait pour but d'interagir sur des événements qui lorsque leurs amis se font nuire ou insulté, irait les défendre.

Ça aurait donc pour but de rajouter + de vie dans le jeu.
Dans la vie réel certaine personne resterait passif à ce genre d’événement tandis que d'autre irait les défendre.

J’espère que mon idée est assez claire et que le traducteur aura bien travailler !
Bonne soirée, bon code ;)


My english:
My idea is to add a trait for the colon, who's influencing social

As exemple:
Oye (Colonist with this trait)
Maria (Friend of Oye)
Patrick (Random)

Patrick insulting Maria, Oye ear that and defend Maria by harming Patrick or insulting in return

Its would give more life in this type of event, instead of people ignoring all of this friend or not :/

Good luck, hope you will approuve/like this
Good coding/evening


Deepl Français => English:
My idea would be to add a trait of character to the settlers, which would be to interact on events that when their friends are harmed or insulted, would defend them.

So it would be to add more life to the game.
In real life some people would remain passive to this kind of event while others would go to defend them.

I hope my idea is clear enough and that the translator will work well!
Good evening, good coding ;)

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