Classic Minesweeper laid across the Strait of Hormuz. Clear the water, flag the mines, and survive the shipping lane.
| Action | Mouse | Touch (iPad/iPhone) |
|---|---|---|
| Reveal a cell | Left-click | Tap |
| Flag / unflag a mine | Right-click | Toggle "Flag" button, then tap |
| Chord (auto-reveal neighbors) | Double-click a number | Double-tap a number |
Mines only spawn on water. Your first click is always safe.
Chording: When a revealed number has exactly that many adjacent flags, double-click it to reveal all remaining neighbors at once. Careful — if a flag is misplaced, you hit a mine.
Zero dependencies. Three files:
index.html— markup + Win95-style CSSindex.js— game logic, rendering, event handlingmap.svg— nautical chart of the Strait of Hormuz
Just open index.html in a browser. No build step required.
MIT
