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Support for several games and generalized Unreal Tab support.#210

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TsunaMoo wants to merge 13 commits intoModOrganizer2:masterfrom
ModWorkshop:master
Open

Support for several games and generalized Unreal Tab support.#210
TsunaMoo wants to merge 13 commits intoModOrganizer2:masterfrom
ModWorkshop:master

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@TsunaMoo
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Removed hardcoded instances of code from the tabs created by silarn so they can be used and utilized by other games.
Additional support for more games.

@TsunaMoo TsunaMoo marked this pull request as draft February 28, 2026 22:53
@TsunaMoo TsunaMoo marked this pull request as ready for review March 1, 2026 00:36
@CtrlAltCuteness
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CtrlAltCuteness commented Mar 5, 2026

The saves location and the mods config file edits for Cassette Beasts were added by me through manually testing (comparing to another basic game). However, the game also utilizes multiple save file extensions for backup reasons, and I don't know as of yet know how to account for those.

(Another edit: going to try to make an "uncompressed save" to see exactly what the filename layout is for those as well).

Yet another comment edit: Apparently, I cannot figure out how to make both MO2 and the game see the save files, so my file edit for Cassette Beasts needs more work.

TsunaMoo added 5 commits March 6, 2026 00:50
Thanks PandoraFox for the code for unpacking gcpf that this is based on.
Authored by Cuteness with small edits by Floofytsuna
Refactor imports and variable initializations, and improve readability by renaming loop variables.
Change attributes in CassetteBlock class to use appropriate types.
its changed to be in line with other basic games, while there likely is a bug involving that line its better addressed in basic games itself.
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2 participants