Support for several games and generalized Unreal Tab support.#210
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TsunaMoo wants to merge 13 commits intoModOrganizer2:masterfrom
Open
Support for several games and generalized Unreal Tab support.#210TsunaMoo wants to merge 13 commits intoModOrganizer2:masterfrom
TsunaMoo wants to merge 13 commits intoModOrganizer2:masterfrom
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The saves location and the mods config file edits for Cassette Beasts were added by me through manually testing (comparing to another basic game). However, the game also utilizes multiple save file extensions for backup reasons, and I don't know as of yet know how to account for those. (Another edit: going to try to make an "uncompressed save" to see exactly what the filename layout is for those as well). Yet another comment edit: Apparently, I cannot figure out how to make both MO2 and the game see the save files, so my file edit for Cassette Beasts needs more work. |
Thanks PandoraFox for the code for unpacking gcpf that this is based on.
Authored by Cuteness with small edits by Floofytsuna
Refactor imports and variable initializations, and improve readability by renaming loop variables.
Change attributes in CassetteBlock class to use appropriate types.
its changed to be in line with other basic games, while there likely is a bug involving that line its better addressed in basic games itself.
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Removed hardcoded instances of code from the tabs created by silarn so they can be used and utilized by other games.
Additional support for more games.