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Coyote time #7

@Kalekdan

Description

@Kalekdan

Is your feature request related to a problem? Please describe.
Feature to add a slight buffer to checking if grounded to allow jumping shortly after leaving a ledge.
Describe the script you'd like
Script should set a value to the length of coyote time (variable) every frame that player is grounded. Decrease every frame. When jumping, check that val is > 0

Is it 2D or 3D (or both) - if there would be any difference between 2D and 3D please raise them as separate issues
Both

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Add any other context or screenshots about the feature request here.

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