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chore(deps): update all dependencies#45

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@renovate renovate bot commented Mar 13, 2025

This PR contains the following updates:

Package Change Age Confidence Type Update
Chickensoft.GameTools 2.0.3 -> 2.1.14 age confidence nuget minor
Chickensoft.GoDotTest 1.6.2 -> 1.7.6 age confidence nuget minor
Chickensoft.GodotTestDriver 3.0.2 -> 3.1.44 age confidence nuget minor
DotNext.Threading (source) 5.19.1 -> 5.25.2 age confidence nuget minor
GodotSharp (source) 4.4.0 -> 4.5.0 age confidence nuget minor
LightMock.Generator 1.2.2 -> 1.2.3 age confidence nuget patch
SpacetimeDB.ClientSDK (source) 1.0.1 -> 1.5.0 age confidence nuget minor
SpacetimeDB.Runtime (source) 1.0.0 -> 1.5.0 age confidence nuget minor
System.Numerics.Vectors 4.6.0 -> 4.6.1 age confidence nuget patch
dotnet-sdk 8.0.113 -> 8.0.415 age confidence dotnet-sdk patch

Release Notes

chickensoft-games/GoDotTest (Chickensoft.GoDotTest)

v1.7.6

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Full Changelog: chickensoft-games/GoDotTest@1.7.5...1.7.6

v1.7.5

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  • chore(deps): update dependency jetbrains.annotations to v2025 by @​renovate[bot] in #​167

Full Changelog: chickensoft-games/GoDotTest@1.7.4...1.7.5

v1.7.4

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Full Changelog: chickensoft-games/GoDotTest@1.7.3...1.7.4

v1.7.3

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Full Changelog: chickensoft-games/GoDotTest@1.7.2...1.7.3

v1.7.2

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Full Changelog: chickensoft-games/GoDotTest@1.7.1...1.7.2

v1.7.1

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Full Changelog: chickensoft-games/GoDotTest@1.7.0...1.7.1

v1.7.0

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Full Changelog: chickensoft-games/GoDotTest@1.6.20...1.7.0

v1.6.20

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Full Changelog: chickensoft-games/GoDotTest@1.6.19...1.6.20

v1.6.19

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New Contributors

Full Changelog: chickensoft-games/GoDotTest@1.6.18...1.6.19

v1.6.18

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Full Changelog: chickensoft-games/GoDotTest@1.6.17...1.6.18

v1.6.17

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Full Changelog: chickensoft-games/GoDotTest@1.6.16...1.6.17

v1.6.16

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Full Changelog: chickensoft-games/GoDotTest@1.6.15...1.6.16

v1.6.15

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Full Changelog: chickensoft-games/GoDotTest@1.6.14...1.6.15

v1.6.14

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Full Changelog: chickensoft-games/GoDotTest@1.6.13...1.6.14

v1.6.13

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Full Changelog: chickensoft-games/GoDotTest@1.6.12...1.6.13

v1.6.12

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Full Changelog: chickensoft-games/GoDotTest@1.6.11...1.6.12

v1.6.11

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Full Changelog: chickensoft-games/GoDotTest@1.6.10...1.6.11

v1.6.10

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Full Changelog: chickensoft-games/GoDotTest@1.6.9...1.6.10

v1.6.9

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Full Changelog: chickensoft-games/GoDotTest@1.6.8...1.6.9

v1.6.8

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Full Changelog: chickensoft-games/GoDotTest@1.6.7...1.6.8

v1.6.7

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Full Changelog: chickensoft-games/GoDotTest@1.6.6...1.6.7

v1.6.6

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Full Changelog: chickensoft-games/GoDotTest@1.6.5...1.6.6

v1.6.5

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Full Changelog: chickensoft-games/GoDotTest@1.6.4...1.6.5

v1.6.4

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Full Changelog: chickensoft-games/GoDotTest@1.6.3...1.6.4

v1.6.3

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Full Changelog: chickensoft-games/GoDotTest@1.6.2...1.6.3

chickensoft-games/GodotTestDriver (Chickensoft.GodotTestDriver)

v3.1.44

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  • chore(deps): update dependency chickensoft.godottest to 2.0.19 by @​renovate[bot] in #​62

Full Changelog: chickensoft-games/GodotTestDriver@3.1.43...3.1.44

v3.1.43

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.42...3.1.43

v3.1.42

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  • chore(deps): update dependency chickensoft.godottest to 2.0.18 by @​renovate[bot] in #​60

Full Changelog: chickensoft-games/GodotTestDriver@3.1.41...3.1.42

v3.1.41

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  • chore(deps): update dependency chickensoft.godottest to 2.0.17 by @​renovate[bot] in #​59

Full Changelog: chickensoft-games/GodotTestDriver@3.1.40...3.1.41

v3.1.40

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  • chore(deps): update dependency chickensoft.godottest to 2.0.16 by @​renovate[bot] in #​58

Full Changelog: chickensoft-games/GodotTestDriver@3.1.39...3.1.40

v3.1.39

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  • chore(deps): update dependency chickensoft.godottest to 2.0.15 by @​renovate[bot] in #​57

Full Changelog: chickensoft-games/GodotTestDriver@3.1.38...3.1.39

v3.1.38

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.37...3.1.38

v3.1.37

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  • chore(deps): update dependency chickensoft.godottest to 2.0.13 by @​renovate[bot] in #​55

Full Changelog: chickensoft-games/GodotTestDriver@3.1.36...3.1.37

v3.1.36

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  • chore(deps): update dependency chickensoft.godottest to 2.0.12 by @​renovate[bot] in #​54

Full Changelog: chickensoft-games/GodotTestDriver@3.1.35...3.1.36

v3.1.35

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.34...3.1.35

v3.1.34

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  • chore(deps): update dependency chickensoft.godottest to 2.0.11 by @​renovate[bot] in #​52

Full Changelog: chickensoft-games/GodotTestDriver@3.1.33...3.1.34

v3.1.33

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  • chore(deps): update dependency chickensoft.godottest to 2.0.9 by @​renovate[bot] in #​51

Full Changelog: chickensoft-games/GodotTestDriver@3.1.32...3.1.33

v3.1.32

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.31...3.1.32

v3.1.31

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  • chore(deps): update dependency chickensoft.godottest to 2.0.8 by @​renovate[bot] in #​49

Full Changelog: chickensoft-games/GodotTestDriver@3.1.30...3.1.31

v3.1.30

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  • chore(deps): update dependency chickensoft.godottest to 2.0.6 by @​renovate[bot] in #​48

Full Changelog: chickensoft-games/GodotTestDriver@3.1.29...3.1.30

v3.1.29

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  • chore(deps): update dependency chickensoft.godottest to 2.0.5 by @​renovate[bot] in #​47

Full Changelog: chickensoft-games/GodotTestDriver@3.1.28...3.1.29

v3.1.28

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.27...3.1.28

v3.1.27

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  • chore(deps): update dependency chickensoft.godottest to 2.0.2 by @​renovate[bot] in #​45

Full Changelog: chickensoft-games/GodotTestDriver@3.1.26...3.1.27

v3.1.26

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  • chore(deps): update dependency chickensoft.godottest to v2 by @​renovate[bot] in #​44

Full Changelog: chickensoft-games/GodotTestDriver@3.1.25...3.1.26

v3.1.25

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.24...3.1.25

v3.1.24

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  • chore(deps): update dependency chickensoft.godottest to 1.7.6 by @​renovate[bot] in #​42

Full Changelog: chickensoft-games/GodotTestDriver@3.1.23...3.1.24

v3.1.23

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  • chore(deps): update dependency chickensoft.godottest to 1.7.5 by @​renovate[bot] in #​41

Full Changelog: chickensoft-games/GodotTestDriver@3.1.22...3.1.23

v3.1.22

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  • chore(deps): update dependency chickensoft.godottest to 1.7.4 by @​renovate[bot] in #​40

Full Changelog: chickensoft-games/GodotTestDriver@3.1.21...3.1.22

v3.1.21

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  • chore(deps): update dependency chickensoft.godottest to 1.7.3 by @​renovate[bot] in #​39

Full Changelog: chickensoft-games/GodotTestDriver@3.1.20...3.1.21

v3.1.20

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.19...3.1.20

v3.1.19

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.18...3.1.19

v3.1.18

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.17...3.1.18

v3.1.17

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.16...3.1.17

v3.1.16

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  • chore(deps): update dependency chickensoft.godottest to 1.6.20 by @​renovate in #​34

Full Changelog: chickensoft-games/GodotTestDriver@3.1.15...3.1.16

v3.1.15

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  • chore(deps): update dependency chickensoft.godottest to 1.6.19 by @​renovate in #​33

Full Changelog: chickensoft-games/GodotTestDriver@3.1.14...3.1.15

v3.1.14

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  • chore(deps): update dependency chickensoft.godottest to 1.6.18 by @​renovate in #​32

Full Changelog: chickensoft-games/GodotTestDriver@3.1.13...3.1.14

v3.1.13

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.12...3.1.13

v3.1.12

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  • chore(deps): update dependency chickensoft.godottest to 1.6.16 by @​renovate in #​30

Full Changelog: chickensoft-games/GodotTestDriver@3.1.11...3.1.12

v3.1.11

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  • chore(deps): update dependency chickensoft.godottest to 1.6.15 by @​renovate in #​28

Full Changelog: chickensoft-games/GodotTestDriver@3.1.10...3.1.11

v3.1.10

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  • chore(deps): update dependency chickensoft.godottest to 1.6.14 by @​renovate in #​27

Full Changelog: chickensoft-games/GodotTestDriver@3.1.9...3.1.10

v3.1.9

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.8...3.1.9

v3.1.8

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  • chore(deps): update dependency chickensoft.godottest to 1.6.13 by @​renovate in #​25

Full Changelog: chickensoft-games/GodotTestDriver@3.1.7...3.1.8

v3.1.7

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  • chore(deps): update dependency chickensoft.godottest to 1.6.12 by @​renovate in #​24

Full Changelog: chickensoft-games/GodotTestDriver@3.1.6...3.1.7

v3.1.6

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.5...3.1.6

v3.1.5

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  • chore(deps): update dependency chickensoft.godottest to 1.6.10 by @​renovate in #​22

Full Changelog: chickensoft-games/GodotTestDriver@3.1.4...3.1.5

v3.1.4

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.3...3.1.4

v3.1.3

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  • chore(deps): update streetsidesoftware/cspell-action action to v7 by @​renovate in #​20

Full Changelog: chickensoft-games/GodotTestDriver@3.1.2...3.1.3

v3.1.2

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Full Changelog: chickensoft-games/GodotTestDriver@3.1.1...3.1.2

v3.1.1

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New Contributors

Full Changelog: chickensoft-games/GodotTestDriver@3.1.0...3.1.1

v3.1.0

What's Changed

Full Changelog: chickensoft-games/GodotTestDriver@v3.0.2...3.1.0

clockworklabs/SpacetimeDB (SpacetimeDB.Runtime)

v1.5.0

We've got some releases coming at you fast this month, and there's more to come! We've got some very exciting new features in SpacetimeDB v1.5.0.

Postgres Wire Format (Beta)

The initial version of the Postgres Wire Protocol is now implemented in SpacetimeDB. This means you can connect normal Postgres clients like psql or tokio-postgres to SpacetimeDB on port 5432.

Please note that this is the first step on a (very) long journey to make SpacetimeDB as Postgres compatible as the architecture allows and it comes with a set of caveats, but as of today you can officially connect to SpacetimeDB with a Postgres client! You can find the full documentation on what is supported in the docs.

image

SpacetimeAuth (Beta)

We are also releasing another major feature today as well, SpacetimeAuth! SpacetimeAuth is a new authentication and user management service operated by Clockwork Labs. The goal is deep integration with SpacetimeDB so you get user management for all your projects and databases with the click of a button.

No more having to spin up an auth service just to deploy an app on SpacetimeDB. Now you can just navigate to SpacetimeAuth in your profile menu dropdown or go to https://spacetimedb.com/spacetimeauth and create a new project for your application.

Your users can then log in to your SpacetimeDB application by using a new customizable webpage.

SpacetimeAuth

What's Changed

Full Changelog: clockworklabs/SpacetimeDB@v1.4.0...v1.5.0

v1.4.0

We have an exciting announcement for you today 🎉🎉🎉 We've been cooking on Unreal Engine and React Hooks for a while now and we're finally ready to release both of them.

Unreal Engine

We know this is one highly requested feature so today we're happy to announce that SpacetimeDB now fully supports Unreal Engine. You can use our Unreal Engine SDK with either C# or Rust SpacetimeDB modules. We have even extended the Blackholio demo to work with the existing modules. So this means we've added Unreal Engine as a client alongside our Unity implementation. You can even connect both a Unity and Unreal Engine Blackholio client to the same module. We know this has been a highly requested feature that the community has been asking for so we're excited to see what everyone builds with it!

If you don't want to do the tutorial and you just want to play around want to try out our Blackholio demo you can find the latest version here: https://github.com/clockworklabs/SpacetimeDB/tree/master/demo/Blackholio

Shoutout to Arvikasoft who we collaborated with for the development of this SDK!

React Hooks 🪝 (Beta)

React hooks for SpacetimeDB are now here! Using SpacetimeDB with React is now much much easier. Just add a SpacetimeDBProvider to your component hierarchy and use the useTable React hook!

// main.tsx
const connectionBuilder = DbConnection.builder()
  .withUri('wss://maincloud.spacetimedb.com')
  .withModuleName('MODULE_NAME');

ReactDOM.createRoot(document.getElementById('root')!).render(
  <React.StrictMode>
    <SpacetimeDBProvider connectionBuilder={connectionBuilder}>
      <App />
    </SpacetimeDBProvider>
  </React.StrictMode>
);

// App.tsx
function App() {
  const conn = useSpacetimeDB<DbConnection>();
  const { rows: messages } = useTable<DbConnection, Message>('message');

  ...
}

SpacetimeDB will magically synchronize your table state with your React client and re-render your UI as it changes. About as simple as it gets!

For added power, add a typed where clause to your useTable hook to filter the rows you want to subscribe to:

const { rows: users } = useTable<DbConnection, User>('user', where(eq('online', true)));
Upgrade Instructions

In order to receive this update you'll first need CLI version 1.4.0. In order to upgrade to the new CLI version you can just run spacetime version upgrade which will automatically upgrade you to the newest version. If you don't have SpacetimeDB installed you'll need to go to https://spacetimedb.com/install .

You can verify that you have the newest version installed by running spacetime version list in your terminal application:

> spacetime version list
1.4.0 (current)

Then you'll need to update your SpacetimeDB SDK version in your package.json file. Before this update you would have had something like this:

  "dependencies": {
    "@&#8203;clockworklabs/spacetimedb-sdk": "^1.3.0",
    ...
  },

Now our new package looks like this:

  "dependencies": {
    "spacetimedb": "^1.4.0",
    ...
  },

If you are at all confused you can just look at our Typescript quickstart which has instructions on installing the CLI + using the correct package in package.json: https://staging.spacetimedb.com/docs/sdks/typescript/quickstart

Confirmed Reads

"Confirmed reads" is a feature which allows you to specify during the connection setup that you only want to hear back about transactions which have already been persisted. This means these transactions will not be lost if the server you are connected to experiences a hardware failure of some sort.

Here is an example of how to enable confirmed reads:

const connectionBuilder = DbConnection.builder()
  .withUri('ws://localhost:3000')
  .withModuleName('quickstart-chat')
  .withConfirmedReads(true)
  .withToken(localStorage.getItem('auth_token') || undefined)
  .onConnect(onConnect)
  .onDisconnect(onDisconnect)
  .onConnectError(onConnectError);

Improvements/Fixes

  • The version number for codegen is now only written to a single file instead of every single generated file. This helps cut down on conflicts when changing SpacetimeDB CLI versions. (#​3216)
  • Improve error reporting for invalid column-type-changing automigrations (#​3202)
  • Sort columns in st_column_changed before automigrating. (#​3203)
  • Fixed not being able to have columns named "read", "write", etc. (#​2525)
  • Typescript SDK: Fix to actually use the passed onclose function (#​3152)
  • Removed // @​ts-ignore directive from generated files and fixes associated errors ([#​3228](https://redirect.github.com/clockworklabs/SpacetimeDB/issue

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