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arcadeDrive() logic appears to be incorrect #19

@brettle

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@brettle

Was arcadeDrive() tested on the elex board to ensure that it produces valid results for all 4 cases?

It looks broken to me. For example, if speed = 0 and rot = -1, it would appear to produce left=-1 and right=-1. There are probably other cases that are wrong as well.

It also seems to to assume that leftJoy.getY() will return a value > 0 when the operator is has the joystick pushed forward, but I don't think that's the case.

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