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This repository was archived by the owner on Feb 24, 2025. It is now read-only.
This repository was archived by the owner on Feb 24, 2025. It is now read-only.

[BUG_SP] The vehicle ignores sharp turns after detecting a collision. #3512

@Beesmaster

Description

@Beesmaster

READ FIRST
https://github.com/Courseplay/Courseplay_FS22/wiki
It's my first bug, so i'm sorry in advance when i some reported wrong.
Steps to reproduce
Steps to reproduce the behavior:
When the vehicle encounters a collision, it attempts to find an alternative route to return to its course.

Actual behavior
When it finds a way to return to the course, the vehicle ignores sharp turns from that moment onward.

Expected behavior
When the vehicle finds an alternative route, it should not ignore sharp turns on the course, because certain areas may be missed during the operation; for example, the baler might not collect all the grass.
Screenshots
If applicable, add screenshots to help explain your problem.
Screenshots below
image
image

Courseplay version
Version used: 7.4.2.3 (the problem start form 7.4.2 version)

Log
Please attach a log with all debug channels active.
For help with the debug channels,
please check out the readme at the github front page.
I'm not sure what part of log describe a ignoring point's.
Map
Map played on: Szpakowo

Vehicles/ implements involved
Which vehicle or implement? URSUS 4 Pack from kasztan and Samasz hay rake
Mod yes/no ? Yes

Relevant script mods
Mods like Autodrive or VCA and so on. N/A

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