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This repository was archived by the owner on Feb 24, 2025. It is now read-only.
This repository was archived by the owner on Feb 24, 2025. It is now read-only.

[BUG_SP] Multiple tools broken  #3379

@nitroSkirata

Description

@nitroSkirata

READ FIRST
https://github.com/Courseplay/Courseplay_FS22/wiki

Steps to reproduce
Generate a course with 3 tools, then try to start any vehicle.
Only the center one starts, the rest stay where they are with the log error:
Courseplay_FS22/scripts/Course.lua:1454: attempt to call global 'calculateHeadlandTrack' (a nil value)

Actual behavior
Only the center one starts, the rest stay where they are with the log error:
Courseplay_FS22/scripts/Course.lua:1454: attempt to call global 'calculateHeadlandTrack' (a nil value)

Expected behavior
All vehicles work

Screenshots
(https://youtu.be/suxX4fvXptg)
Courseplay version
Version used: 7.4.2.0

Log
Please attach a log with all debug channels active.
For help with the debug channels,
please check out the readme at the github front page.

log.txt

Map
Map played on.
Elmcreek

Vehicles/ implements involved
Which vehicle or implement?
Topliner combine

Mod yes/no ?
No

Relevant script mods
Mods like Autodrive or VCA and so on.
None

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