READ FIRST
https://github.com/Courseplay/Courseplay_FS22/wiki
Steps to reproduce
Generate a course with 3 tools, then try to start any vehicle.
Only the center one starts, the rest stay where they are with the log error:
Courseplay_FS22/scripts/Course.lua:1454: attempt to call global 'calculateHeadlandTrack' (a nil value)
Actual behavior
Only the center one starts, the rest stay where they are with the log error:
Courseplay_FS22/scripts/Course.lua:1454: attempt to call global 'calculateHeadlandTrack' (a nil value)
Expected behavior
All vehicles work
Screenshots
(https://youtu.be/suxX4fvXptg)
Courseplay version
Version used: 7.4.2.0
Log
Please attach a log with all debug channels active.
For help with the debug channels,
please check out the readme at the github front page.
log.txt
Map
Map played on.
Elmcreek
Vehicles/ implements involved
Which vehicle or implement?
Topliner combine
Mod yes/no ?
No
Relevant script mods
Mods like Autodrive or VCA and so on.
None