You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Feb 24, 2025. It is now read-only.
What is the problem this feature/enhancement solves?
If there are multiple combines on a field and the first one finishes, the unloader will empty that combine and then go and unload itself, regardless of whether or not it actually needs to (based on the "empty when over" setting). This can lead to an unnecessary delay when subsequent combines finish the course.
Describe the solution you'd like
If there are still active combines after the one currently being unloaded and if the fill level of the unloader is below the "empty when over" setting, make the unloader wait (like normal behaviour when unloading) rather than going to unload itself.
Describe alternatives you've considered
Stopping the unloader as it's unloading the first combine and then starting it again right after works...