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Description
Environment
- OS: Windows 11
- Unity Version: 2022.3.62f3
- MCP Version: Initially installed 8.2.3, downgraded to 8.1.6
- Client: Claude Desktop (stdio)
Issue Description
I installed unity-mcp 8.2.3 for the first time, but Claude Desktop cannot detect Unity Editor instances. The issue persists even after downgrading to 8.1.6 and multiple system restarts.
Error Message
{"success":false,"message":"success=False message=None error='No Unity Editor instances found. Please ensure Unity is running with MCP for Unity bridge.' data=None hint=None"}
Symptoms
- Telemetry ping: Success ✅
- Active Instance: null ❌
- Registered Instances: null ❌
- No error messages in Unity Console
- Unity MCP Bridge appears to be running normally in Unity
What I've Tried
- Downgraded from 8.2.3 → 8.1.6
- Complete system reboot (3 times)
- Verified Unity Editor is running with project open
- Checked claude_desktop_config.json (stdio configuration is correct)
- Reinstalled MCP package in Unity Package Manager
"unityMCP": {
"command": "C:\\WINDOWS\\system32\\cmd.exe",
"args": [
"/c",
"C:\\Users\\MinSeong\\.local\\bin\\uvx.exe",
"--from",
"git+https://github.com/CoplayDev/[email protected]#subdirectory=Server",
"mcp-for-unity",
"--transport",
"stdio"
]
}Additional Notes
This appears to be related to #447. Since I installed 8.2.3 from the beginning and never had a working version, I cannot confirm if this is a regression or an initial setup issue.
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