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key.py
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141 lines (112 loc) · 3.77 KB
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import ctypes, time
# Bunch of stuff so that the script can send keystrokes to game #
SendInput = ctypes.windll.user32.SendInput
# C struct redefinitions
PUL = ctypes.POINTER(ctypes.c_ulong)
class KeyBdInput(ctypes.Structure):
_fields_ = [("wVk", ctypes.c_ushort),
("wScan", ctypes.c_ushort),
("dwFlags", ctypes.c_ulong),
("time", ctypes.c_ulong),
("dwExtraInfo", PUL)]
class HardwareInput(ctypes.Structure):
_fields_ = [("uMsg", ctypes.c_ulong),
("wParamL", ctypes.c_short),
("wParamH", ctypes.c_ushort)]
class MouseInput(ctypes.Structure):
_fields_ = [("dx", ctypes.c_long),
("dy", ctypes.c_long),
("mouseData", ctypes.c_ulong),
("dwFlags", ctypes.c_ulong),
("time",ctypes.c_ulong),
("dwExtraInfo", PUL)]
class Input_I(ctypes.Union):
_fields_ = [("ki", KeyBdInput),
("mi", MouseInput),
("hi", HardwareInput)]
class Input(ctypes.Structure):
_fields_ = [("type", ctypes.c_ulong),
("ii", Input_I)]
# Actuals Functions
def PressKey(hexKeyCode):
extra = ctypes.c_ulong(0)
ii_ = Input_I()
ii_.ki = KeyBdInput( 0, hexKeyCode, 0x0008, 0, ctypes.pointer(extra) )
x = Input( ctypes.c_ulong(1), ii_ )
ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))
def ReleaseKey(hexKeyCode):
extra = ctypes.c_ulong(0)
ii_ = Input_I()
ii_.ki = KeyBdInput( 0, hexKeyCode, 0x0008 | 0x0002, 0, ctypes.pointer(extra) )
x = Input( ctypes.c_ulong(1), ii_ )
ctypes.windll.user32.SendInput(1, ctypes.pointer(x), ctypes.sizeof(x))
def KeyPress(hexkeycode, step=3, length=.05):
time.sleep(step)
PressKey(hexkeycode)
time.sleep(length)
ReleaseKey(hexkeycode)
def MultiKeyPress(hexkeycode, hexkey2, step=3, length=.05):
time.sleep(step)
PressKey(hexkeycode)
PressKey(hexkey2)
time.sleep(length)
ReleaseKey(hexkey2)
ReleaseKey(hexkeycode)
tilde = 0x29
space_bar = 0x39
tab = 0x0F
period = 0x34
lctrl = 0x1D
shift = 0x2A
enter = 0x1C
jump_step = .5
jump_time = 0
beginner_step = .7
beginner_time = .245
intermediate_step = .736
intermediate_time = .18
test_step = .55
test_time = .06
seventy_five = .50
if __name__ == '__main__':
numbers = [0x0B, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A]
time.sleep(3)
curr = 9000
while True:
# KeyPress(tab, .5, .5) # 0x29 = `
temp = curr
first = temp % 10
temp = temp // 10
second = temp % 10
temp = temp // 10
third = temp % 10
temp = temp // 10
fourth = temp % 10
temp = temp // 10
KeyPress(period, .03, .03)
KeyPress(numbers[fourth], .03, .03)
KeyPress(numbers[third], .03, .03)
KeyPress(numbers[second], .03, .03)
KeyPress(numbers[first], .03, .03)
# print(curr)
# KeyPress(numbers[third], numbers[second], numbers[first])
KeyPress(tab, .05, .05)
temp = 10000 - curr
first = temp % 10
temp = temp // 10
second = temp % 10
temp = temp // 10
third = temp % 10
temp = temp // 10
fourth = temp % 10
temp = temp // 10
KeyPress(period, .03, .03)
KeyPress(numbers[fourth], .03, .03)
KeyPress(numbers[third], .03, .03)
KeyPress(numbers[second], .03, .03)
KeyPress(numbers[first], .03, .03)
curr += 1
KeyPress(tab, .05, .05)
KeyPress(enter, .05, .05)
MultiKeyPress(shift, tab, .05, .05)
MultiKeyPress(shift, tab, .05, .05)