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ProjectRunner.java
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32 lines (32 loc) · 982 Bytes
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/**
* The main runner for the entire final project
*
* Graphics:
* Graphics Window: Control center of the graphical interface of game
* Display: Adds all objects to graphical interface
* Grid: Creates the gameboard and spawning areas
* Title Screen: Displays welcome screen
* Powerup Screen: Powerup selection area
* GameOver Screen: End of game screen
*
* Objects:
* Character: User graphics and interactions
* Base: Graphics, movecode, and randomized spawn locations
* Block: Creates all blocks
* Drone: Graphics, movecode, AI, spawning
*
* Power-Ups
* PowerUps: Controls code for 6 Powerups
* Compass: Draws and rotates compass graphics
*
*
* @Avi Ruthen and Amar Ruthen
* @12.21.2020
*/
public class ProjectRunner
{
public static void main(String[] args)
{
TitleScreen t = new TitleScreen();
}
}